The Pact of Secrecy
So, the past day or so has been exciting for blogging (despite nothing here at Irresistible (Dis)Grace), and I probably shouldn’t even begin to tell you why, because things are still in flux. [But maybe I’ll break that.]
But one thing that’s been exciting for me offline is the release of Civilization V. What I love about Civ V is that I don’t feel that I get hopelessly behind in the game if I have fewer cities. Additionally, the changes to combat make even me, the ultimate peacemonger, enjoy fighting a war or so. Then there are the city states…it was an absolutely magical experience to see all the city states jointly declare war on an AI who was being too aggressive against a few of them.
One new addition to Civ V that has intrigued me is the Pact of Secrecy. The Pact of Secrecy seems a little fuzzy to me, but as far as I can tell, if one civ distrusts another, then they can ask you to enter this pact where you both will avoid dealing with that other civ. This doesn’t declare war, but it’s a way of seeing how civs feel about each other (and if you comply with the pact, then you might even make a friend of the pact requester.)
Unfortunately, pacts of secrecy don’t seem to be anywhere near as cool as secret combinations.
I guess I had a moment involving a pact of secrecy yesterday and today. The problem? If someone is going to announce a confidential chain of emails behind someone else’s back, I guess that’s all well and good (I’m not going to preach to anyone about netiquette today…), but it completely defeats the purpose when some person blabs all of the proceedings to some other dude to publicize elsewhere. Talk about hanging up the dirty underwear (of which, I am aware of the irony in hanging up this dirty laundry)!